Games
The real-time strategy genre, which for more than a quarter of all PC games sold, has very little success in video game consoles, with releases like Star Craft 64 not on the market. Strategy games often only by the design of the console controls, which do not allow for quick and precise movement.
Conversely, Action Games have found considerable popularity on video game consoles, almost a third of all console video games sold in the year 2004 as compared to only four percent on the computer. Sports and games have even greater support for game consoles compared to PCs.

Modern computer games a great demand in the computer hardware, which is often a fast central processing unit (CPU) to function. CPU manufacturers historically focused mainly on increasing the clock rates to improve the performance of the processors, but had begun to develop steadily in the direction of multi-CPUs up to 2005. These processors so that the computer simultaneously multiple tasks, threads, the use of complex graphics, artificial intelligence and physics in the game.
Likewise, 3D games often refer to a powerful graphics card Processing Unit (GPU), which speeds up the process of creating complex scenes in real time. GPUs can be an integral part of the computer motherboard, the most common solution in laptops, or come packaged with a discrete graphics card with a supply of dedicated video RAM, connected to the motherboard via a PCI Express or AGP port. It is also possible to select multiple GPUs in a single computer, with the latest technologies such as NVidia’s Scalable Link Interface and ATI Crossfire.
sound cards are also for a better audio computer games. These cards offer enhanced 3D audio and audio expansion, which is not usually integrated with alternatives, the cost of slightly lower overall performance. Creative Labs Sound Blaster line was for many years the de facto standard for sound cards, although his popularity waned as PC audio was a product of modern motherboards.
physics processing units (PPUs), as the AGEIA PhysX card, which also led to the acceleration of modern physics simulation computer games. PPUs so that the computer process complex interactions between objects as achievable only with the CPU, allowing players a much greater degree of control over the World, in the Games for the use of the card.
Virtually all PCs with a keyboard and mouse for user input. Other common peripheral devices are playing a headset for faster communication in online games, flight simulators for joysticks, steering wheels for driving games for console and game pads style games.